Monthly Archives

July 2017

005: Braid

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We try to re-create the Xbox Live Summer of Arcade by playing through Number None’s Braid. In this episode, we rewind and go forward, rewind and go forward but then Moe has to separate the kids. “I never thought I would talk about Soulja Boy on this podcast but Crank Dat, I guess?” Come back on Wednesday, August 9th for Episode 005 – we are playing through Brothers: A Tale of Two Sons.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes (minor spoilers):

  • 1:45 Why is Braid important?
  • 2:35 Who is┬áJonathan Blow?
  • 4:00 Our past experiences with the game
  • 8:50 “Summer of Arcade was dope”
  • 13:10 Opening/World 2
  • 23:48 World 3
  • 25:55 Jacob “opens the floodgates”
  • 37:15 World 4
  • 44:15 World 5/6
  • 47:25 World 1/The End
  • 1:08:15 Should Braid be Left Behind?
  • 1:21:00 Our Next Game

004: Interview with Karla Zimonja (The Fullbright Company)

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After playing through Gone Home, we sat down with Karla Zimonja. Karla is a co-founder, story editor and 2D Artist at The Fullbright Company, developer of Gone Home and Tacoma.

Jacob talks to Karla about what makes a great Pacific Northwest story, they gush over teen drama, talk through the production of Tacoma and he asks Karla what she is looking forward to jumping into once production on Tacoma is wrapped.

Tacoma arrives on Xbox One, PC, MacOS and Linux on August 2nd.

Player: Jacob McCourt (@JacobMcCourt)

Guest: Karla Zimonja (@zusty)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

003: Gone Home

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The team travels back to 1995 to play through The Fullbright Company’s Gone Home. In this episode, we talk about walking, Christmas ducks, ghosts and teen angst. “It’s a ghostttttttttt!” Come back on Wednesday, July 26th for Episode 004 – we are playing through Braid.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub

Show Notes:

  • 1:30 Our experience with the game
  • 2:50 What is Idle Thumbs (https://www.idlethumbs.net/)?
  • 4:30 Where should you start with Idle Thumbs?
  • 6:50 How did you play Gone Home?
  • 8:18 The start of the game
  • 12:46 A great moment: the note that gets taken away
  • 13:52 The game’s characters
  • 16:05 How Moe felt coming into the house (aka murderous thoughts)
  • 19:02 Mike’s thoughts about walking into the house
  • 20:40 How Jacob felt about the 101 Dalmatians-esque house
  • 22:47 Reading notes
  • 25:10 The Christmas Duck
  • 26:45 Our “Goosebumps” moments
  • 30:04 Sam and Lonnie 4eva
  • 32:05 The Red Hair Dye moment
  • 33:05 Is the game nudging you in a certain order?
  • 36:10 Mike compares the game to the original Max Payne
  • 38:00 The basement
  • 38:37 The game’s climax
  • 40:30 The kitchen, the garage and the notes
  • 42:00 Moe’s opinions on “is this a game”
  • 44:30 A rough patch in Janice’s marriage #wildfire
  • 45:58 Moe compares Gone Home to Disneyland
  • 47:45 Everybody has smut
  • 49:30 The family portrait
  • 52:56 Stories in the Pacific Northwest & the 90s
  • 55:45 Sexuality, the army and religion
  • 58:30 More shows that evoke the Pacific Northwest
  • 59:30 Our final thoughts about the game