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karla zimonja

199: Interview with Karla Zimonja & Davey Wreden

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Jacob interviews Karla and Zimonja from Ivy Road about their experience building the characters, world, and gameplay systems of their recent release, Wanderstop.

PLAYERS:

SPECIAL GUESTS:

SHOW NOTES:

  • 0:00​​ – Housekeeping
  • 2:00 – Intro
  • 4:30 – Prototypes & Inspirations
  • 7:00 – Approach to Cozy Games
  • 9:10 – How Wanderstop Supports Chill
  • 13:00 – Nodes
  • 15:10 – Monster
  • 20:45 – Finding the Right Balance with Monster
  • 24:30 – When Karla Met Davey
  • 28:20 – Tea vs. Coffee and the Machine
  • 32:50 – The Business Boys
  • 36:00 – Pacing
  • 37:55 – Dirk Warhard
  • 40:30 – The Team at Ivy Road
  • 44:30 – COVID
  • 49:00 – Ren
  • 56:15 – Nana
  • 56:45 – Zenith
  • 1:01:45 – The Last Choice and Why It Doesn’t Matter
  • 1:05:15 – Looking Back at Development
  • 1:10:45 – The Risk of Hurting Players
  • 1:16:45 – Despelote
  • 1:19:30 – What Now?

RESOURCES:

BLUESKY: leftbehindgameclub.bsky.social

DISCORD: The Left Behind Game Club is a monthly game club podcast that focuses on positivity and community. To talk to members of the community, join our Discord server!

004: Interview with Karla Zimonja (The Fullbright Company)

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After playing through Gone Home, we sat down with Karla Zimonja. Karla is a co-founder, story editor and 2D Artist at The Fullbright Company, developer of Gone Home and Tacoma.

Jacob talks to Karla about what makes a great Pacific Northwest story, they gush over teen drama, talk through the production of Tacoma and he asks Karla what she is looking forward to jumping into once production on Tacoma is wrapped.

Tacoma arrives on Xbox One, PC, MacOS and Linux on August 2nd.

Player: Jacob McCourt (@JacobMcCourt)

Guest: Karla Zimonja (@zusty)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub