We question mankind’s remaining humanity in SOMA.
Developer: Frictional Games | Publisher: Frictional Games | Release Date: September 22, 2015
Jacob, Moe and special guest Jessica Fantauzzo look through everyone’s personal effects, dodge monsters, curl up into the fetal position and question everyone’s motives. Also, we flip a coin.
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Players: Moe Murtadi (@mmurtadi) and Jacob McCourt (@JacobMcCourt)
Special Guest: Jessica Fantauzzo (@jfant)
Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub
Show Notes (spoilers):
- 3:00 The origins of SOMA
- 8:30 SOMA’s Toronto connection
- 9:15 A very explicit spoiler warning…
- 10:10 Simon Jarrett’s start in Toronto
- 12:00 The brain scan
- 14:40 The physicality in the game (and Edward Scissorhands)
- 18:30 What do you mean… they can use doors (like Resident Evil 2’s Mr. X)?
- 21:20 The first enemy and friendly encounter
- 26:45 Carl Semken and moral choice
- 29:25 First contact with Catherine Chun and her “heavenly robotic voice” aka “Pokedex Catherine”
- 31:05 The room floods… and we question everything…
- 33:35 Meeting Catherine
- 37:15 Where we are, what happened to Earth
- 39:50 Moe made so many notes
- 41:40 The ARK
- 44:25 The WAU
- 46:00 Sarah Lindwall
- 54:45 “A brand new you”
- 1:00:50 “Flip a coin”
- 1:03:35 The “cat buttholes” scattered throughout the game, structure gel and Dr. Johan Ross
- 1:09:00 Walking on the ocean floor is super dope
- 1:11:00 Moe wants a kick or a punch in this game (and we sneak in some anime)
- 1:16:00 Finding Catherine and the final sequence of the game
- 1:21:20 The ARK survey
- 1:25:30 The “mirror moment”
- 1:27:10 The WAU’s end was disappointing
- 1:29:50 The Left Behind Quiz Corner
- 1:36:00 Wrap-up
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