We travel head-first into a sandstorm in Spec Ops: The Line.
Developer: Yager Development | Publisher: 2K Games | Release Date: June 26, 2012
The OG crew (Jacob, Moe and Mike) rides in a helicopter, disobey direct orders and become the hero. “What is this “vault with B” malarkey?” Our next episode launches on December 13th and we are playing To The Moon!
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Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)
Website: LeftBehindGame.Club | Twitter: @LeftBehindClub
Show Notes (spoilers):
- 1:12 What is Spec Ops: The Line?
- 2:32 What is your past experience with Spec Ops: The Line?
- 3:45 A warning about Spec Ops: The Line
- 4:33 The game’s setup (Chapter 1-3)
- 7:42 Jacob’s hypothesis about the game
- 9:28 Moe jumps ahead to an important choice
- 12:25 The game’s mechanics
- 14:50 Favourite weapons
- 18:10 We return to the first choice in the game (Rick Gould)
- 19:45 Mike brings up Heart of Darkness & Apocalypse Now
- 22:52 Mike brings it back to Spec Ops: The Line with “white phosphorus” (Chapter 8)
- 27:27 We talk about how we played the game
- 29:03 “There’s always a choice”
- 30:15 Who is Konrad?
- 31:30 Where’s the 9 volt battery?
- 32:30 The game’s visuals
- 35:18 Nolan North
- 36:45 Jacob’s “tin hat” theory
- 37:15 How would you market this game?
- 41:05 The hanging men (Chapter 9)
- 43:05 Is the game believable? Blame the sandstorms.
- 44:25 The other hanging
- 46:43 Tunnel vision
- 48:17 The water truck choice
- 49:42 The fourth wall
- 50:40 Executions
- 51:40 The game’s message
- 53:25 The final sequence & hallucinations
- 58:28 Konrad’s revelation and the final decision (“who is Konrad?”)
- 1:02:50 The second set of endings
- 1:04:36 Our final thoughts