058: Sly Cooper and the Thievius Raccoonus

By March 13, 2019PODCAST

We join Sly, Bentley and Murray as we trek the world of Sly Cooper and the Thievius Raccoonus.

Developer: Sucker Punch Productions | Publisher: Sony Interactive Entertainment | Release Date: September 23, 2002

Jacob and Moe look through everyone’s personal things, dodge minions, and take down 5 bosses to retrieve Sly’s family heirloom, the Thievius Raccoonus.

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Players: Moe Murtadi (@mmurtadi) and Jacob McCourt (@JacobMcCourt)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:38 Jacob breaks down his route in buying and playing sony’s hits
  • 4:10 Pop out colours and similarities to the wolf among us
  • 5:45 What is Sly Cooper and the Thievius Raccoonus
  • 8:15 Sly being Sly
  • 10:06 Repetitive npc’s made it easy to power through
  • 11:58 Moe never actually beat this game but lived his life thinking he did
  • 13:22 Sound effects were great in Sly 2
  • 15:00 Moe concedes, maybe this did age badly
  • 17:41 Jacob’s turret rant
  • 19:20 Moe trolls Jacob and tries to convince him the turret moment with Murray was refreshing to see him in action
  • 22:30 Did this game along with others in the area make us expect better Boss Battles
  • 23:47 What would be the best boss battle in a game
  • 26:00 God of War did it right most of the time with Boss Battles
  • 28:50 All the final bosses were essentially bullied and became evil
  • 31:56 Thoughts on the PS VITA
  • 34:35 The Left Behind Quiz Corner
  • 40:59 Our final thoughts
  • 42:15 A twitter question! Is Murray the biggest ladies man in the Sly Universe?
  • 44:45 Wrap-up
057: SOMA
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