We deal with the aftermath of the calamity and all things Bastion.
Developer: Supergiant Games | Publisher: Warner Bros. Interactive Entertainment | Release Date: July 20, 2011
Jacob, Moe, Mike and Nick do their part in rebuilding civilization while admiring the designs and sounds of the game
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Show Notes (spoilers):
- 1:56 – We’re playing Bastion… on Vita?
- 2:30 – What we knew coming into the game
- 4:45 – XBLA… remember that? what we played on
- 6:50 – What IS Bastion?
- 9:50 – The audio and Narrator are great, I don’t care what you say
- 10:40 – Action RPGs and Platforming
- 12:00 – Our choice of weapons
- 14:52 – What is THE Bastion?
- 19:00 – Difficulty mods and the risk/reward of them
- 30:00 – The enemies in this game feel natural
- 33:42 – WE’RE ROLLIN ROLLIN ROLLIN ROLLIN (WOOO)
- 34:40 – This devolves into a puddle of wrestling talk and references
- 36:15 – The story and narrative
- 43:00 – Zulf is like Thanos
- 47:00 – The first choice and consequence of our actions
- 49:30 – Supergiant sequels
- 51:00 – The second choice you have to make
- 54:00 – Do we recommend it?
- 1:00:00 – The wrap-up and where you can find us
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[…] 9:55 Our histories with Supergiant Games (listen to our Bastion episode) […]