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Left Behind Game Club

044: Portal

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We enjoy cake (even though the cake is a lie) in Portal.

Developer: Valve Corporation | Publisher: Valve Corporation | Release Date: October 10, 2007

Jacob, Mike and Moe make some extreme trust leaps, talk extensively about Mirror’s Edge and laugh at some great comedic writing.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:00 Remember when Valve made video games?
  • 2:15 Is Moe secretly the owner of @IsHL3OutYet?
  • 3:00 The Digipen connection & Narbacular Drop
  • 4:20 The Orange Box
  • 5:55 How does Portal start?
  • 7:45 The difficulty ramp
  • 9:00 Jacob compares Portal to The Witness
  • 11:20 Mike praises Erik Wolpaw and Mike Morasky’s writing
  • 14:20 Jacob avoided 11 years of Portal spoilers
  • 15:50 We talk about our favourite levels!
  • 19:00 Jacob used a walkthrough
  • 21:20 Jacob asks about the Weighted Companion Cube
  • 23:35 The Source engine was the engine for physics
  • 24:50 The final boss encounter with GLaDOS
  • 28:05 Connecting Portal and Mirror’s Edge
  • 30:45 Jacob brings up the PS3 version of the Orange Box
  • 31:25 Our final thoughts about Portal

042: Hitman Part 6 [Colorado]

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We get trapped in the closet and plot out four very difficult Colorado kills in Hitman: Episode 5.

Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | Release Date: September 27, 2016

Jacob, Mike, Moe and special guest Kevin Reaburn shake up the Left Behind Game Club’s “hierarchy of killers”, ogle Moe’s score in unison, discuss Hitman math and transform Sean Rose from an environmental terrorist to a Silicon Valley Bomb Boy in khakis.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Special Guest: Kevin Reaburn (@ATribeCalledKev)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:40 We get our Colorado briefing
  • 4:25 Moe was Colorado-confused and imagines Sean Rose as a Silicon Valley CEO
  • 5:30 Mike gets really mad about reading
  • 6:30 Kevin gives his Hitman history (it’s very brief)
  • 8:20 Kevin hides his first kill
  • 11:20 Mike brings up the level’s “rings of security”
  • 16:30 Kevin takes on Sean Rose (aka the Silicon Valley Bomb Boy) and his watch
  • 19:20 We play the “how long did Kevin play this level” game!
  • 21:05 OH NO DON’T TALK ABOUT R. KELLY
  • 24:20 Taking out the Tamil Tiger, Maya Pavarti
  • 27:55 Kevin moves on to Penelope Graves
  • 30:45 Kevin exits the level
  • 33:15 What was Kevin’s score?
  • 34:10 Jacob got a non-zero score! Again!
  • 35:20 Jacob describes his path of destruction
  • 37:15 Jacob trusted the process to move from Sean Rose to Maya Pavarti
  • 40:00 Jacob finds goodies in a train car and tries to double kill Penelope Graves and Ezra Berg
  • 41:35 Jacob imbues the Handcrafted Killer
  • 43:35 Jacob channels Moe to kill Penelope Graves
  • 45:55 A big change in the Left Behind Game Club Hitman Universe
  • 47:40 Moe begins going through his masterful playthrough with Sean Rose and Maya Pavarti
  • 51:25 Moe has one set up… and gets two more with an amazing kill that had us in awe (in unison)
  • 53:10 Moe describes his final kill of Ezra Berg… lethal syringe style
  • 58:00 Mike takes a walk to start his playthrough
  • 1:00:50 We discuss Hitman math
  • 1:02:55 Jacob places Colorado this mission at the bottom of the Hitman Season 1 hierarchy
  • 1:06:00 Mike explains his Weekend at Bernie’s moment
  • 1:08:35 Mike goes after Maya Pavarti
  • 1:10:25 We compare Colorado to the other levels in Hitman
  • 1:14:25 Is the story backloaded? Also, Shakespeare.

041: Hitman Part 5 [Bangkok]

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We overstay our welcome as we explore a Hotel looking for Jared Leto’s twin and a lawyer who really wants to buy a tuk tuk in Hitman: Episode 4.

Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | Release Date: August 16, 2016

Jacob, Mike and Moe order some room service, celebrate a birthday, try to sell a car and convince really awful people to follow us.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 3:19 We discuss the Jared Leto and Richard Branson lookalikes
  • 7:00 The proud moment when Mike and Moe realized Jacob scored some points
  • 8:45 Jacob hangs in his room and racks up a serious room service bill
  • 11:58 Jacob and Mike discuss how to make a birthday cake go boom
  • 13:40 Jacob goes single pistol and takes down a lawyer and makes a run for a speedy escape in a boat
  • 15:50 Moe explains his ruthless initial play through and finds common ground with Jacob
  • 19:15 Moe uses the word Tuk-Tuk in a sentence and becomes a mechanic
  • 21:05 Moe conducts a symphony and completes episode 3 in approx 13 min of mission time
  • 22:25 Jacob confronts an innocent camera man
  • 24:53 Mike wants to build interesting little stories with his murders
  • 26:59 Mike examines the grounds and finds Ken the Bulldog Morgan and plans his attack
  • 29:05 Mike knocks out a hotel guest, hotel staff, as well a some chefs before surprising Jared Leto with some cake
  • 33:00 Mike realizes he is a privileged ghost and throws a knife at Jordan Cross
  • 34:50 Mike and Jacob Kill a stalker
  • 35:55 Mike convinces Ken Morgan to follow him to his room and does not spend the night
  • 38:25 Jacob vows to murder better than us in the next episodes

Dev Chats 001: Chris Wade (Luckshot Games)

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Chris Wade is an Austin-based game designer, programmer and 3D artist who just released his first title: Sausage Sports Club for Switch and PC on July 19th, 2018. Over the past few years, Chris has been developing Sausage Sports Club and working on titles such as Vacation Simulator, Battle Chef Brigade, Manifold Garden and Mortal Kombat X.

Sausage Sports Club is a physics game about floppy animals playing sports and is available now on Nintendo Switch and PC. To find out more, you can go to sausagesports.club or check out the game on Twitter.

Dev Chats is a semi-regular series within the Left Behind Game Club podcast feed featuring people from the video game industry, their stories and their games.

Player: Jacob McCourt (@JacobMcCourt)

Guest: Chris Wade (@chriswade__)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes:

  • 0:45 “When did you know that you wanted to make games?”
  • 2:00 Game jams in college
  • 3:20 What is a game jam?
  • 4:45 Train Jam and PSHNGGG
  • 6:30 The difficulties of developing a game on a train
  • 8:25 Working as a contractor in Chicago at the Indie City Co-op
  • 9:45 Working on Battle Chef Brigade and Manifold Garden
  • 13:25 Learning BizDev and launching a game on Kickstarter
  • 16:50 What surprised Chris most about the business
  • 18:40 Working with Nintendo and the Nindies Program
  • 19:40 Dealing with feature creep and adding a single-player mode
  • 24:20 The release of Sausage Sports Club and moving to Austin to work at Owlchemy Labs
  • 25:50 Advice for a younger Chris

039: Hitman Part 3 [Sapienza]

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We break out our summer suits and travel to Sapienza in Hitman: Episode 2.

Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) |  Release Date: April 26, 2016

Jacob, Mike and Moe continued to use their preferred killing methods, smothered people with pillows, destroyed viruses, threw gas cylinders down chimneys and killed everyone.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:30 Mike reminds us where we left off
  • 3:30 Diana Burnwood provides our mission briefing
  • 5:15 Mike gives us some additional information
  • 7:20 Moe starts with the therapist
  • 11:30 Moe plots his path to Dr. Francesca De Santis
  • 15:35 Jacob employs the “Sous Chef” method
  • 20:05 Jacob discovers the attic
  • 22:25 Jacob is an innovator
  • 24:05 Jacob now must destroy the virus
  • 29:15 The “Hand-Crafted Killer” begins his playthrough
  • 34:10 Mike loads up
  • 35:30 Mike finds a flower delivery truck
  • 38:10 Moe wants answers about Agent 47’s Instinct Mode
  • 39:15 Mike’s in the basement!
  • 43:05 Mike and Jacob compare star ratings
  • 45:50 Jacob asks for tips on getting better at Hitman

038: Hitman Part 2 [Paris]

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We put on a great tuxedo and prepare for Parisian fashion in Hitman: Episode 1.

Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | First Release Date: March 11, 2016

Jacob, Mike and Moe trespass, contemplate the best type of poison for our enemies, ride helicopters and throw bodies off of ledges.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:05 A quick warning before we jump in
  • 2:25 Diana Burnwood provides our mission briefing
  • 4:15 We prepare for the mission
  • 6:05 Moe describes his approach
  • 9:10 Jacob explains the differences between types of poison
  • 11:15 We get into the different warning levels
  • 13:35 The first introduction to Helmut Kruger
  • 14:20 Jacob describes his personal “Kruger Method”
  • 17:20 Moe, Dalia Margolis & The Guest of Honor
  • 20:35 Jacob continues describing his method for killing Dalia…
  • 23:05 …and then gets Victor in a “screwy” way
  • 27:20 Moe talks about alternate methods for getting Victor
  • 28:35 Mike describes his Keys to Success
  • 32:25 Mike explains what you actually do with coins
  • 35:05 Mike meets up with Dalia and helps her get to sleep
  • 36:15 Mike makes a delicious Bare Knuckle Boxer for Victor
  • 38:30 A four-star victory for Mike
  • 41:05 Shoutout to Hitsmas, elusive targets and final thoughts (correction: for Elusive Targets, once you accomplish one objective, you only get one shot from there)
  • 43:25 The Glacier Engine

037: Hitman Part 1 [Setup & Training]

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We begin our adventures as Agent 47 in Hitman.

Developer: IO Interactive | Publisher: Square Enix, Feral Interactive (Linux, macOS) & Warner Bros. Interactive Entertainment (Definitive Edition) | First Release Date: March 11, 2016

Jacob, Mike and Moe put guards into dumpsters and steal their clothes, throw coins (and hammers) at our enemies and complete our required safety training.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:15 How we are splitting up our Hitman series!
  • 2:45 The setup for Hitman (2016)
  • 4:20 Our individual experience with the Hitman series
  • 8:05 A quick primer on IO Interactive
  • 9:15 Mike paid full price! Why?
  • 10:15 We dive into Freeform Training
  • 13:35 Environmental awareness is key
  • 15:05 The game’s Instinct system
  • 16:05 Moe hits his Lord of the Rings quota for the episode
  • 17:15 Mike sets up the narrative plot
  • 19:25 Maybe we’ll watch a Hitman movie?
  • 20:15 Mike sets up the Final Test
  • 21:55 Moe loves the Coin
  • 23:00 Jacob is a squirrel
  • 25:35 Moe is a Colonel
  • 26:05 Michael almost retires from the Left Behind Game Club
  • 28:15 Michael throws hammers
  • 30:15 “Kobe!”
  • 33:40 Michael plays dress-up
  • 35:25 What about the projector?
  • 36:35 Mr. Knight in the radio room
  • 39:30 “The video game equivalent of crop dusting”
  • 42:25 Wrap-up

036: Her Story

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We explore our ancient computer for clues in Her Story.

Developer: Sam Barlow | Publisher: Sam Barlow | Release Date: June 24, 2015

Jacob, Mike and Moe put their statements on the record, get biblical tattoos, channel their inner lawyers and start watching all of the police station footage.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:05 What is Her Story?
  • 3:20 Jacob explains Her Story to his girlfriend
  • 4:20 We connect this game to Episode 11: Papers, Please
  • 5:15 How did we play this game and why?
  • 6:35 Mike’s quick note about the game’s marketing
  • 8:45 Jacob talks about Silent Hill: Shattered Memories (note: Jacob mistakenly said Shattered Dimension)
  • 9:35 Your last spoiler warning!
  • 10:10 “Murder? Can I help?”
  • 11:25 Mike starts breaking down the plot
  • 14:35 We start to break down what’s REALLY going on here
  • 15:45 Jacob plays the devil’s advocate and Law and Order: Left Behind Game Club begins here
  • 17:45 Actus reus and the mens rea
  • 19:55 Moe takes us to Middle-earth (was that Andy Serkis?)
  • 21:15 Glasgow
  • 22:35 Coffee and Tea
  • 24:45 Jacob’s dark way of trying to solve a murder
  • 28:30 Rapunzel
  • 29:15 Black Eyes
  • 30:55 The Lie Detector
  • 34:35 The Bruise
  • 37:45 We go back to Glasgow
  • 39:00 “Bye bye game save!”
  • 42:35 Your experience with the game is personal
  • 45:35 Moe’s “psychologist hypothesis”
  • 48:35 The community is split
  • 49:20 The Murder
  • 54:35 There is “technically” an ending
  • 56:20 Jacob compares this game to Netflix’s Evil Genius
  • 57:15 Our final thoughts

035: Vanquish

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We rocket slide around Shinji Mikami’s space station in Vanquish.

Developer: PlatinumGames | Publisher: Sega | Release Date: October 19, 2010

Jacob, Mike and Moe jettison off to space, power-slide and flip around the environment, overheat, upgrade some weapons and then take on Russia.

You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage!

Players: Jacob McCourt (@JacobMcCourt), Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:00 The pedigree of Mr. Shinji Mikami
  • 4:15 Moe brings up his love of Metal Gear Rising
  • 5:20 Jacob sets up the game and Mike sets up Dyson spheres
  • 6:25 ? + ? = Vanquish
  • 8:00 R.I.P. San Francisco
  • 10:35 Mike’s biggest pet peeve about Vanquish
  • 12:10 Moe’s pulls a “Kevin”
  • 13:10 What is Vanquish actually?
  • 15:05 The melee attack
  • 17:15 We start the discussion about weapons
  • 21:10 We chat about AI
  • 23:10 The different enemy types
  • 25:40 Mike’s favorite weapon: the Disc Gun
  • 28:40 Fear of the unknown
  • 30:40 The different difficulty levels
  • 34:05 The ultimate game of Limbo
  • 35:10 Vanquish’s level design
  • 38:10 The graphics
  • 40:35 The story is non-sense?
  • 44:35 Jacob brings up Binary Domain #BigBo
  • 46:25 “That’s so anime”
  • 49:05 The game’s UI
  • 49:40 Using slowdown
  • 51:20 Final thoughts about Vanquish
  • 52:40 Vanquish 2?
  • 53:40 Jacob sold a copy of Vanquish to a GameStop employee

034: Star Wars: Republic Commando

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We set blasters to “fun” in Star Wars: Republic Commando.

Developer: LucasArts | Publisher: LucasArts | Release Date: February 28, 2005

Mike, Moe and Special Guest Shane Chiasson grow up in test tubes, eat some Star Wars flavored Easter Eggs and heal deep wounds in bacta tanks.

You can now join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage!

Here’s is our upcoming release schedule:

  • June 27th: Vanquish
  • June 29th: The 1-Year Anniversary of the Podcast!

Players: Michael Ruffolo (@ruffolom) and Moe Murtadi (@mmurtadi)

Special Guest: Shane Chiasson (@chiasoo)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 1:55 We introduce Star Wars: Republic Commando
  • 2:45 What system did we play this game on?
  • 6:00 Republic Commando: A History Lesson
  • 7:20 What’s *your* history with the game?
  • 10:00 Do we love Star Wars?
  • 11:05 Setting up the plot of the game
  • 15:50 Did we remember the squad intros?
  • 17:30 The game audio and voice acting (with a Kaidan Alenko shout-out)
  • 21:20 The game’s second mission, difficulty and bacta tanks
  • 25:05 The game’s save system
  • 28:05 Did the game get repetitive?
  • 32:30 The guns in the Star Wars: Republic Commando
  • 35:30 Other games of the era and Unreal Engine 2
  • 41:55 Mike discovers why the game may seem a little rushed
  • 46:10 The game’s third mission on Kashyyyk and the soundtrack
  • 49:00 Why was Star Wars: Republic Commando 2 (Imperial Commando) cancelled?
  • 53:30 Final thoughts