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067: Hellblade Senua’s Sacrifice

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What do the voices in your head sound like?

Developer: Ninja Theory | Publisher: Ninja Theory  | Release Date:  August 8, 2017

Jacob and Mike take a dive into psychosis as they recount their experience with runes and Norse mythology.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Michael Ruffolo (@ruffolom) and Jacob McCourt (@JacobMcCourt)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:00 What did we know about Hellblade coming into this?
  • 4:49 How did we play Hellblade?
  • 6:25 Hellblade is just puzzle solving and combat, right?
  • 8:00 Solving puzzles wasn’t rewarding
  • 9:05 Astaroth from Soul Calibur makes an appearance
  • 10:00 Jacob really enjoyed the combat and Mike is surprised
  • 11:45 How difficult did we find it?
  • 13:20 If this was longer, we would have needed more variation in gameplay
  • 14:30 What are the stakes in the game?
  • 15:20 If you die, your save gets lost?!
  • 16:39 There’s a documentary in the game that we watched after playing
  • 17:40 Psychopathy vs Psychosis
  • 18:00 Jacob loved the sound design and acting
  • 18:36 Ninja Theory used video of actors acting in the game, instead of models
  • 20:25 Senua’s actress was great
  • 21:00 Wait, so what was the story the game tells?
  • 23:15 Jacob loved the trials at the tree, and Mike hates the Blindness trial
  • 25:20 Mike lays out the reasons it didn’t connect with him
  • 26:00 Jacob makes a good attempt at explaining it
  • 27:20 The Darkness and the different boss battles
  • 29:30 Road to Helheim, Hela and the final boss battle
  • 32:00 Hellblade went right over Mike’s head, but thankfully Jacob gets it
  • 34:05 There are things this game has done that no other has attempted
  • 37:47 Jacob wouldn’t recommend it to everyone but would recommend it
  • 38:40 Closing thoughts

066: Bioshock

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We take a stroll through Rapture and see what Andrew Ryan has built.

Developer: Irrational Games | Publisher: 2K Games  | Release Date:  August 21, 2007

Mike, Jacob and Moe share stories about the great year 2007 was for games, how they came to Bioshock, and whether the twist holds up in the current day and age.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Michael Ruffolo (@ruffolom), Jacob McCourt (@JacobMcCourt), and Moe Murtadi (@mmurtadi)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:00 What did we know about Bioshock coming into this?
  • 4:30 Bioshock was like going to Disney world
  • 5:10 2007 was a great year for games
  • 7:25 Expectations were high and it broke Mike’s heart playing it again
  • 8:15 Do the game mechanics age well?
  • 8:40 “The Citizen Kane of Games” and Roger Ebert
  • 10:10 How did we play it? PC, console, original and remaster
  • 11:58 What is Bioshock and how does it start?
  • 13:15 Morality system and consequences (or lack thereof)
  • 13:50 Who is Andrew Ryan?
  • 15:30 Splicers and Atlas
  • 16:30 What does the game look like? Answer: dark and creepy
  • 19:10 Rapture feels like a character
  • 20:00 This game still looks good, and looked great back in the day
  • 20:45 What are Plasmids?
  • 22:00 What is Adam and Eve and where did it come from? Sea slugs and superhumans
  • 23:15 “Little Sisters are Demons”
  • 24:00 Big Daddies are like momma bears and just as tough
  • 26:00 How did you take down Big Daddies?
  • 28:00 Incinerate and Shock
  • 28:50 Plasmids and the wrench
  • 30:15 Jacob feels the gameplay is dated
  • 32:30 KOTOR is the best game ever made and Mike’s co-hosts are trollish dickheads 🙂
  • 33:30 The AI is really good
  • 34:20 What are your favourite parts of the game?
  • 38:30 Jacob and Mike geek out over Fort Frolic and Sander Cohen
  • 41:30 What did you do with the Little Sisters? Jacob McCourt is a bad man
  • 45:00 Tennenbaum and the different endings
  • 48:30 Bioshock and the illusion of choice
  • 51:00 Frustrated with a second playthrough
  • 52:00 The bad PS3 port made Mike happy
  • 53:20 Jacob felt it drags on and doesn’t end well
  • 54:00 What we felt about the ending
  • 55:00 Randian Objectivism and the politics of the game
  • 59:00 Simple impressions on the sequels, Bioshock 2 and Bioshock Infinite
  • 1:01:00 LBGC connection to Bioshock 2
  • 1:03:00 What’s next for Ken Levine?
  • 1:04:30 Sharing our final thoughts and takeaways
  • 1:05:20 Mike almost got a regrettable Bioshock tattoo

065: Catherine

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We talk extensively about our romantic relationship because of Catherine.

Developer: Atlus | Publisher: Atlus (in most regions)  | Release Date:  February 17, 2011

Mike, Jacob and special guests Shay Whiston and Rocco Tenaglia III let their feelings out, talk about cursed puzzle games and really get to know each other on a personal level.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Michael Ruffolo (@ruffolom) and Jacob McCourt (@JacobMcCourt)

Special Guests: Shay Whiston (@ShaelynTai) and Rocco Tenaglia III (@SixHundredBucks)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:50 What is Catherine?
  • 5:15 “How do slip into an affair?” Alcohol.
  • 8:00 Mike pre-ordered Catherine
  • 9:25 We talk about Catherine’s puzzle gameplay by comparing the game to Q*Bert and Pushmo
  • 11:40 What’s the anime part of Catherine?
  • 12:50 What about choice in Catherine?
  • 14:50 The binary morality system in the game
  • 16:20 Jacob brings in the Bechdel Test
  • 19:50 Vincent is so frustrating
  • 21:50 Sheep = People?
  • 22:35 The curse
  • 25:10 The overarching plot of Catherine
  • 26:55 The art-style (in-engine vs. pre-rendered cutscenes)
  • 28:40 The music in Catherine
  • 29:30 The voice-overs in Catherine (Troy Baker & Laura Bailey)
  • 30:30 Going into the washroom for… stuff?
  • 32:35 New techniques? Rapunzel game?
  • 34:45 How you’re supposed to play Catherine (with callbacks to our The Witness episode)
  • 36:35 Catherine and its take on relationships
  • 40:15 Did Catherine change your take on relationships?
  • 42:00 Michael’s in the Hot Seat
  • 47:35 We enter the confessional and give our moral takes
  • 54:50 Baby play
  • 56:40 Wrap-up
  • 58:00 Rocco talks about his new book, How to Write a Book And Make At Least Six Hundred Dollars

064: Our Top 3 of E3 2019 Special

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We talk about video games on our 2019 E3 Special!

Jacob, Moe and Mike break the Game Club mold by talking about E3 2019!

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes:

  • 2:00 The Format of our E3 Special
  • 2:45 We head into AnimeLand to talk about My Hero Academia (and Disney’s Sky High)
  • 4:15 Jacob’s #3: Fire Emblem: The Three Houses
  • 7:05 Jacob #2 & Moe’s #1: Pokemon Sword and Shield
  • 9:00 Mike’s Pokemon Defense: Totally Not Mark’s Pokemon: The Devolving Designs (ft. Tom O’Regan)
  • 12:15 Don’t forgot about Pokemon Home, Pokemon Sleep and Pokemon Go Plus Plus!
  • 13:10 Jacob #1: Control (and Psi-Ops: The Mindgate Conspiracy)
  • 18:50 Mike’s #1: Fable 4 (and signing Peter Molyneux’s wall)
  • 22:30 Mike’s #2: Watch Dogs: Legion (and our love for Driver: San Francisco)
  • 25:45 Mike’s #3: The Opportunity Caused by Sony’s E3 Absence (probably from Microsoft)
  • 30:40 Moe’s #2: An Update to APEX Legends or a new Battle Royale
  • 34:35 Moe’s #3: Surprises!
  • 38:10: Games Gone’s Most Anticipated Games from E3 2019!
  • 39:00 Video Game Rations’s Most Anticipated Games & News from E3 2019!
  • 41:15 Community Voice Clips & Comments
  • 44:35 Wrap-Up

Additional Music:

  • Cold, In My Mind (from Psi-Ops: The Mindgate Conspiracy)

Our E3 2018 picks:

  • Moe’s Top 3:
    • Super Smash Brothers for Switch
    • Pokemon: Let’s Go Pikachu and Pokemon: Let’s Go Eevee
    • Spider-Man
  • Jacob’s Top 3
    • Ghost of Tsushima
    • The Last of Us Part II
    • Rage 2
  • Mike’s Top 3
    • Anthem
    • Fallout 76
    • Beyond Good and Evil 2

063: Bastion

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We deal with the aftermath of the calamity and all things Bastion.

Developer: Supergiant Games | Publisher: Warner Bros. Interactive Entertainment | Release Date:  July 20, 2011

Jacob, Moe, Mike and Nick do their part in rebuilding civilization while admiring the designs and sounds of the game

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 1:56 – We’re playing Bastion… on Vita?
  • 2:30 – What we knew coming into the game
  • 4:45 – XBLA… remember that? what we played on
  • 6:50 – What IS Bastion?
  • 9:50 – The audio and Narrator are great, I don’t care what you say
  • 10:40 – Action RPGs and Platforming
  • 12:00 – Our choice of weapons
  • 14:52 – What is THE Bastion?
  • 19:00 – Difficulty mods and the risk/reward of them
  • 30:00 – The enemies in this game feel natural
  • 33:42 – WE’RE ROLLIN ROLLIN ROLLIN ROLLIN (WOOO)
  • 34:40 – This devolves into a puddle of wrestling talk and references
  • 36:15 – The story and narrative
  • 43:00 – Zulf is like Thanos
  • 47:00 – The first choice and consequence of our actions
  • 49:30 – Supergiant sequels
  • 51:00 – The second choice you have to make
  • 54:00 – Do we recommend it?
  • 1:00:00 – The wrap-up and where you can find us

062: Undertale

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We go on some weird dates in Undertale.

Developer: Toby Fox | Publisher: Toby Fox | Release Date: September 15, 2015

Jacob and Travis question their morality, flirt with mommies, go down to bullet hell and discover who’s the better person (it’s not Jacob).

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Player: Jacob McCourt (@JacobMcCourt)

Special Guest: Travis Colenutt (@TravisColenutt)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Additional music this week:

  • Cold open music: Undertale OST 001 – Once Upon a Time by Toby Fox
  • Credits music: Hopes and Dreams / Save the World (Undertale) – GaMetal Remix by GaMetal

Show Notes (spoilers):

  • 1:40 Two warnings before we start the show (aka reverse marketing)
  • 2:45 The setup of Undertale
  • 3:45 Meeting Flowey and how the game’s battle system works
  • 5:40 Meeting Toriel and the game’s overworld
  • 12:50 Your final Undertale spoiler warning
  • 13:00 Jacob is a bad man; an introduction to the game’s morality system
  • 16:15 Shout-outs to our friends at Video Game Rations (check out their new Undertale podcast & website)
  • 17:20 We talked about the 93 different permutations of the game’s ending (Undertale’s endings in a flowchart)
  • 19:30 Is Jacob more of a Sans or Papyrus (shout-out Inspector Gadget)?
  • 24:45 The Papyrus fight
  • 28:25 Jacob and Travis’ date with Papyrus (shout-out to Mass Effect)
  • 34:00 Jacob = Mettaton + Papyrus & Travis = Alphys + Sans
  • 34:35 Undyne and the Monster Child (and “Toby says no”)
  • 37:20 The music of Undertale
  • 38:20 The enemy variety in Undertale
  • 42:05 Dating Undyne
  • 44:50 The Hotlands, Mettaton and Alphys
  • 50:45 The Mettaton-Alphys twist
  • 51:40 Alphys is like a 2007-era Facebook user
  • 53:00 Cool, but what is it like to play Undertale?
  • 54:40 The Mettaton fight
  • 58:40 Asgore
  • 59:20 Explaining the game’s initial story
  • 1:02:20 The final Sans interaction and the LV/EXP revelation
  • 1:04:50 The Asgore fight
  • 1:06:40 Explaining the differences between weapons
  • 1:09:15 Photoshop Flowey aka Omega Flowey, God Flowey or Flowey X
  • 1:12:00 Jacob deleted his Switch save… thank you Flowey’s Time Machine
  • 1:15:30 Going back to romance Alphys
  • 1:17:50 Deep lore about Flowey and determination
  • 1:20:30 Back to the True Pacifist ending
  • 1:26:00 The Genocide ending (shoutout to Nitro Rad’s Undertale Story Explainer)
  • 1:29:00 The choice that gave Jacob legitimate goosebumps, the consequences of this choice and Sans
  • 1:32:40 Jumping into YouTube videos (like Game Theory’s Who is W.D. Gaster?)
  • 1:34:10 Jacob brings it back to Professional Wrestling with Kenny Omega’s Wrestle Kingdom 13 en trance (Kenny’s Quest)
  • 1:35:55 Our final thoughts and Deltarune

061: Cuphead

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We died thousands of times in Cuphead.

Developer: StudioMDHR | Publisher: StudioMDHR| Release Date: September 29, 2017

Jacob, Mike and special guest Shane Chiasson make a deal with the devil, roll the dice, hold down “X” for many hours and get frustrated by the youth.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom)

Special Guests: Shane Chiasson (@chiassoo; check out his YouTube channel)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:00 What system did you play Cuphead on?
  • 2:30 Re-mapping the controls [Cuphead tips: How to fix the controls (Polygon)]
  • 3:40 Shout-out to old cartoons (Betty Boop, Tom & Jerry and Looney Tunes)
  • 4:45 Cuphead and many E3s
  • 6:00 Shout-out to Bendy and the Ink Machine and a Zombie Walt Disney
  • 6:25 Mike makes us feel old with his “Cuphead Cousin” and Jacob rage quits life
  • 8:00 Boss Run/Boss Rush games that we have played (shout-outs to Scott Pilgrim vs. the World, Castle Crashers and Mega Man X) & Studio MDHR’s influences
  • 10:30 Did we like this game?
  • 12:25 The game’s setup
  • 13:50 Run & Gun and the “Simple” difficulty level
  • 15:00 Power-up/weapon discussions and plane levels
  • 20:20 Our brain solved the tough levels (Jacob enjoys punishment)
  • 23:20 Back to power-up discussions
  • 25:50 The moment Jacob realized that Cuphead is a good video game [Cuphead, Ruiner, and the joy of really hard games (Verge)]
  • 32:30 We get to King Dice and breakdown this insane boss fight [Cuphead boss guide: King Dice in ‘All Bets Are Off’ (Polygon)]
  • 35:10 Tipsy Troop, Chips Bettigan and Mr. Wheezy
  • 37:20 Pip and Dot, Hocus Pocus and Phear Lap
  • 40:10 Who died the most in Cuphead?
  • 42:15 The Devil’s Choice
  • 44:30 Would the game better with a Switch controller [Yup, Cuphead Is Better On the Switch. Here’s Why. (Paste Magazine)]
  • 46:15 Pirouletta, Mangosteen and Mr. Chimes
  • 50:45 Perfect dice parrying
  • 52:40 The Devil and other boss talk
  • 59:05 “It’s a real castle?” and Cuphead 2
  • 1:00:25 Wrap-up

060: Night in the Woods

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We enjoy some small town livin’ in Night in the Woods.

Developer: Infinite Fall | Publisher: Finji | Release Date: February 21, 2017

Jacob, Mike and special guests Travis Colenutt and Jessica Fantauzzo run from right to left, dive deep into our early 20s friendships and relationships, debate the nature of man… AND CRIMES.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Jacob McCourt (@JacobMcCourt) and Michael Ruffolo (@ruffolom)

Special Guests: Travis Colenutt (@TravisColenutt)  and Jessica Fantauzzo (@jesstauzzo)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:00 We enter the spoiler room brawl right at the beginning
  • 3:00 Tell us about the gameplay from Night in the Woods!
  • 4:05 What does the game look like?
  • 5:05 Jess describes the “Fab Four”
  • 6:25 The town is full of life and great secondary characters
  • 9:10 We imagine our voices for the characters
  • 10:35 Who did we hang out with the most (ft. Jacob’s Gregg voice and a question from Thomas Reiss)?
  • 15:15 More Gregg time (and Jacob’s Angus impression)
  • 19:00 Diving deep into our in-game friendships
  • 21:05 Our favourite characters
  • 24:10 Moving from right to left (thanks to What’s So Great About That?)
  • 25:20 YA Fiction, Coming of Age stories and Night in the Woods (see Scott Benson’s GDC talk & Errant Signal’s NitW video)
  • 27:10 Mae is kind of awful in the beginning… does she grow as a character?
  • 30:10 Gaining a greater appreciation for Night in the Woods as time goes on
  • 31:05 Jacob and Mike get into a debate about the nature of man
    (buckle up)
  • 35:50 Mike ties the debate into Mae’s mirror scenes
  • 37:30 Jacob relates himself to Mae to counter
  • 41:05 Jacob lost the debate, tries to shift the attention to poetry and Selmers
  • 42:20 Mallard the Duck
  • 44:00 The Tooth
  • 45:55 Jacob reads Selmers politically charged poem and we talk about her backstory
  • 48:10 Germ and cut content
  • 49:20 The twist
  • 53:10 The event that sets Part 3 into motion
  • 55:50 Chasing a hooded figure out of town
  • 57:30 Diving into the dream sequences
  • 59:20 Night in the Woods’ version of Rock Band
  • 1:02:25 The search for the ghost(s)!
  • 1:06:00 The goth guarded gate and Mae’s embarrassing stories
  • 1:10:00 Wrecking a bathroom (#crimes)
  • 1:11:15 Hanging out with Angus and learning more about him
  • 1:13:10 The linear path to the game’s conclusion
  • 1:16:45 Mae goes alone for a Night in the Woods (or does she)
  • 1:20:10 Lovecraftian Horror
  • 1:22:00 Mae’s mental health (check out Chloe Spencer’s piece about Night in the Woods entitled “Night In The Woods Treats Depression Like A Part Of Life“)
  • 1:27:30 Talking to an ancient god
  • 1:30:30 The game’s credits and a question from the Ludonarrative Podcast

059: Titanfall 2

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We befriend a robot and talk about APEX Legends in Titanfall 2.

Developer: Respawn Entertainment | Publisher: Electronic Arts | Release Date: October 28, 2016

Moe, Mike and special guests Bobby and Kevin run on walls, jump into huge killer robots and punch fools through the space-time continuum.

Join our Discord server! Go to LeftBehindGame.Club and scroll down to the Discord section of the homepage! If you love the show, please consider a review on iTunes. It helps a lot.

Players: Moe Murtadi (@mmurtadi) and Michael Ruffolo (@ruffolom)

Special Guests: Bobby Baird (from the Part Time Gamers Podcast aka PTGCast) and Kevin Reaburn (@ATribeCalledKev)

Website: LeftBehindGame.Club | Twitter: @LeftBehindClub | Instagram: @LeftBehindGameClub

Show Notes (spoilers):

  • 2:00 What is your experience with Titanfall 2?
  • 5:45 Difficulty levels
  • 7:25 What is Titanfall 2?
  • 10:30 Mike enters the spoiler room brawl and tries to summarize the BT-7274 relationship
  • 12:30 The game’s personality bleeds into the multiplayer
  • 14:30 Loadout differences between APEX Legends and Titanfall 2
  • 20:45 The punching was really good
  • 22:15 Wall running and movement
  • 24:30 Time mechanic?
  • 28:00 We have a lot of questions about the story
  • 30:40 Feelin’ like Master Chief
  • 33:10 We compare Titanfall 2 to Stranger Things?
  • 33:40 Our favourite boss battles in Titanfall 2
  • 38:45 Our favourite moments from the game
  • 45:30 Playing Titanfall 2 makes us think about APEX Legends improvements & Titanfall 3
  • 48:05 Closing thoughts